Must be able to convert graphic designs from other creators into animations.
Needs to have knowledge regarding logo animations, transitions and fully animated video introductions for opening sequences, end credits, sponsor spots etc.
Desired Candidate Profile
Experience in creating particle, rigid- body, fluid, clothing, and object simulations, Using a variety of commercial and proprietary FX tools including Maya, 3DS Max, Real Flow, Fume FX, Cinema 4D and Houdini.
Experience with video editing software including Adobe Premiere and After effects.
A strong understanding of physics and natural phenomena.
A good balance of visual and technical skills.
A team player mentality with a - get it done- attitude.
Ability to take direction and work in a team focused environment.